AI Insights · Timothy · October 2025
Dance Games Performance in Czech Republic Q3 2025
Explore the performance trends of top dance games in the Czech Republic during Q3 2025, featuring revenue, downloads, and active user data.
In the third quarter of 2025, the dance game category in the Czech Republic saw varied performance trends across leading applications on a unified platform. This analysis, based on data from Sensor Tower, provides insights into the weekly revenue, downloads, and active users for the top five dance games.
Just Dance Now from Ubisoft experienced a notable increase in weekly revenue towards the end of the quarter, peaking at approximately $278 in the final week of September. Downloads showed variability, starting at 138 and dipping to 58 mid-quarter before recovering to 120 by the end. Active users followed a similar trend, declining from 322 to 202 but then rising to 246.
Hip Hop Battle - Girls vs Boys by Coco Play maintained a steady revenue flow, with values fluctuating around the $70 mark, albeit with a slight dip in September. Downloads were minimal, with numbers rarely exceeding 31, and active users decreased gradually from 21 to 8 over the quarter.
Bounden, published by Adriaan de Jongh, saw consistent weekly revenue around $70, with a notable spike to $72 in late September. However, there were no downloads or active user data available during this period.
Ice Skating Ballerina also by Coco Play, had a mixed performance with revenue reaching $41 in early September before dropping to $16 by the month's end. Downloads started strong at 57 but fell to 8 mid-quarter, later recovering slightly to 34. Active user counts mirrored this pattern, ending the quarter at 38.
Gymnastics Queen from Libii Tech Limited saw sporadic downloads and a brief revenue peak at $48 in late July, with active users starting at 2 and settling at 3 by the end of September.
For more detailed insights, visit Sensor Tower for comprehensive analytics on app performance trends.